Nintendo‘s legendary game designer, Shigeru Miyamoto, told Entertainment Weekly in a recent interview that he is really “enjoying” working on Pikmin 3 for the Wii U, and because of the system’s features it will be “closer” to his original idea for the IP.
“Originally, I was making Pikmin 3 to be launched on the Wii platform… Because the Wii U is capable of HD quality pictures, and will be accompanied by the subscreen on your hand. I thought that I would be able to make a Pikmin that was closer to my ideal. I am now actually enjoying myself, working on the game.”
While not nearly as big of a hit as Nintendo’s other franchises, both Pikmin games are personal favorites of mine and I always felt that its absence on the Wii was a glaring omission in the console’s software library. Based on how New Play Control! Pikmin turned out, the Wii’s pointer controls are a perfect fit for that style of gameplay, and I can only imagine what the Wii U’s touchscreen controller will add to the mix.
With development of the title having started several years ago on the Wii it seems possible that Pikmin 3 could be positioned as a launch title for the Wii U when it comes out late this year. At the very least, it sounds like Nintendo will have plenty of Pikmin 3 to show off at E3 this June.
Source: Official Nintendo Magazine