Capcom announced their plans for Resident Evil 6‘s post-launch downloadable content today, which will add three new modes to the game’s multiplayer.
Survivors Mode is a solo, or team-based, last-man standing versus mode, where players that are killed respawn as one of the enemy characters. In order to return to human form, they must first kill two human characters. The last player/team standing wins the round.
RE 6‘s Predator Mode puts one player in the role of the Ustanak (the B.O.W. that Jake Muller has to deal with during his campaign), and has them hunt down the other human players. The other players have to either kill the Ustanak player, or at least survive until time runs out to win.
The last DLC mode is Siege Mode, which has one team try and stop the opposing team from killing a single NPC. In order to win the protecting team must keep the NPD alive until the time limit expires.
All three DLC modes for Resident Evil 6 are a timed exclusive for the Xbox 360, and will be available shortly after the game’s launch on October 2nd. Details for the PS3 release of the DLC has not been announced, however, both PSN and Xbox Live Gold members will be able to check out a new demo of the game on September 18th.
Full press release below:
CAPCOM® CONFIRMS DETAILS OF POST LAUNCH CONTENT FOR RESIDENT EVIL® 6
Three online modes will provide a new way to play
SAN MATEO, Calif. – September 11, 2012 – Capcom®, a leading worldwide developer and publisher of video games, is pleased to confirm that the Resident Evil® 6 experience will be further enhanced with the release of new modes and additional content following the launch of this highly anticipated title on home consoles this October 2.
Available as downloadable content, three new gameplay modes will expand on the multiplayer elements available in the retail version and deliver new and exciting ways to enjoy the world of Resident Evil 6.
Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.
In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players. The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.
Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.
Survivors, Predator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.
Players will be able to track their accomplishments in these three modes alongside their main campaign statistics and compare their performance with others by registering on ResidentEvil.Net, the free online service that launches alongside Resident Evil 6.
Further post-launch downloadable content for Resident Evil 6 will include additional maps for Mercenaries, which can in turn then be used as maps for Survivors, Predator and Siege modes, plus other items yet to be announced.