8. The Devil’s in the Details
As your mining boots clang along the metallic maze of the Ishimura it’s hard to ignore the atmosphere that Visceral has created. The team created a gaming experience where atmosphere was everything, and the next scare could come at you in a moment’s notice. Staying frosty was the only way to defend yourself from that next Necromorph waiting in an air duct to leap out at you, lower your health, and repeatedly stab you until you’re a mushy pile of limbs and blood.
What adds to this terrifying reality is the fantastic amount of detail the team put into creating the scares and environments of Dead Space. Through careful use of a variety of techniques, such as timing and ambient sounds, the team was able to heighten the horror greatly.
A tight collaboration of artistic talent enabled the creation of a haunting atmosphere which emphasized a classic idea: In space, no one can hear you scream.
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