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Despite a stellar mini-showcase, ‘Tears of the Kingdom’ has reignited a familiar, tired debate

The devas have improved weapon durability, but some fans aren't impressed.

Link from The Legend of Zelda
Image via Nintendo

A new debate raging on social media about The Legend of Zelda: Tears of the Kingdom proves yet again that there’s no pleasing everyone, even if you’ve just unveiled a revolutionary mechanic that will essentially change how players approach combat in video games.

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Nintendo held a gameplay showcase for Tears of the Kingdom today to detail some of the most exciting things the sequel will have in store for fans. While the changes are too expansive to get into, there was one thing that stood out among them: The ability to fuse your weapons with literally anything from the game environment.

That not only gives you a ton of options to experiment with, but it also fixes Breath of the Wild‘s widely-criticized “weapon durability” issue, where a weapon would easily break after a few hits early on in the game.

Is your sword on the verge of breaking? Just fuse it with a stone and you’re good to go — for a little while longer, at least. Do you need to incapacitate your enemies before they can strike you? Just fuse a mushroom to the front of your shield. The possibilities are seemingly endless.

Yet, it appears the very fact that the weapons are breakable has rekindled a familiar debate on social media, with many arguing that Nintendo should’ve gotten rid of it altogether.

Some fans are having way too much fun with this reveal.

Others don’t mind the return of “weapon durability” all that much, especially now that the game can find innovative ways to keep you on your toes.

Tears of the Kingdom is coming out in less than two months on May 12, so players will be able to ascertain for themselves if the exasperating weapon durability mechanic has been overhauled with this new “Fusing” ability.