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6 Small But Important Changes We’d Like To See In Destiny 2

Word on the street - or, in more modern terms, internet - in case you hadn't heard, is that Bungie's knocked it out of the park with Destiny 2. I'd be lying, of course, if I said I had not a single concern about the long-awaited sequel leading up to launch, especially given the rocky start that the original had, but it's for those same reasons that keeping a tight leash on expectations is always a good precautionary measure to take. You know, just in case everything goes tits up.

3) Provide More Navigation Tools

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Destiny got away with not providing basic navigation tools – mainly due to each map being smaller, but also because there was far less reason to visit them – but their absence this time around is immediately noticeable. As of now, the only real functionality available for each planet’s map is the ability to place a marker that will guide you to major points of interest, including vendors and Adventures. It’s a serviceable, if slightly crude, tool, but next to useless if you’ve gone to ground with a few other teammates.

For starters, waypoints you place don’t show for your comrades, so if a member of the group’s decided on a particular activity, there’s no choice but to verbally communicate the intention, forcing others to open the in-game map and place their own. That’s assuming, of course, that you’re even able to in the first place – neither Lost Sectors or Region chests allow you to mark them, neither is there any ability to freely place them where you see fit.

Coupled with the total absence of a compass on the minimap and no way to discern where exactly your Fireteam members are currently situated, patrolling Destiny 2‘s sandbox areas with anyone but yourself quickly becomes tiresome. For an experience that Bungie so clearly wants its players to experience together, it’s not helping to facilitate that, at least as far as patrol areas are concerned.

I’m not a greedy man, Bungie; just adding cardinal points to the minimap alone, would go a long way to solving the problem. At least with that, I’d no longer be required to openĀ and close the menu every 30 seconds in order to reorient myself.