The Music Is Hilariously Amazing
Sound is an incredibly important determinant in how much I enjoy a game, and Dodgy: Zero’s sound design is downright hilarious. Though your screen taps don’t directly affect the music being played, there’s a very compelling reason to keep playing: the song never ends.
Well, I shouldn’t say never, but for as long as I’ve lasted thus far, I’ve never heard a section repeat in a single playthrough. Zero gleefully belts his adorable tune as he hurtles past stars and space debris, mashing together random syllables and even attempting to swing his eighth notes in some sections. Sometimes he fails, but his effort is adorable.
The game is structured such that it speeds up as you progress, making precise taps more difficult, and placing access to a new section of the song higher and higher on the pedestal. As such, you’ll be shocked at how many times you’ll play again after dying, because you were so close to accessing the next eight bars of Dodgy: Zero‘s never-ending tune.
Beyond that, Zero’s musical behavior is pretty unpredictable, as he’s prone to random ‘boops’ and ‘bops’ one minute, in-the-pocket offbeats the next, and will occasionally hit you with an adorably spastic outburst of sound as he struggles to keep a fast tempo later in the game. It’s super retro, super catchy, and will super-annoy everyone around you. It’s super great.