2) Destiny 2
Bungie’s vision of an epic 10-year journey across the stars is set to continue next month with the arrival of Destiny 2, a reality that, on more than one occasion, has looked dangerously touch and go. Stretching all the way back to before Destiny‘s launch, the studio had, as all developers would rightfully want to do, bounded onto public stages around the world to promote its post-Halo project as a game changer, the first part of a decade-long adventure that would carry the player’s own character seamlessly through each entry until its inevitable end.
Promises, as they say, are made to be broken, however, and while most of the bold claims made by Bungie in Destiny‘s earliest days still hold true – your Guardian, while stripped of all gear and items obtained in the first game, will, in fact, carry over to Destiny 2 – a great many ideas and concepts arrived in drastically distorted form. We know now, of course, that the ambitious shooter suffered from a slew of crippling setbacks during development, problems which no doubt contributed to the disjointed narrative and total absence of certain content shown in the pre-release promotional footage.
The Taken King‘s launch a year later remedied many of the criticisms Destiny received in its first 12 months – potentially even being responsible for saving the series from a premature end – and while legacy issues still lingered, the add-on reignited player interest in what the future held for their Guardian.
Back to the present day, and Bungie, for want of a better description, is firmly back on track. Following a period of turbulence, it knows exactly where it’s headed in the future.
Destiny 2 not only promises to be a bigger, bolder and more complete game than its predecessor but one with a much more stable foundation that Bungie, as well as various other collaborative studios, will have the pleasure of expanding upon over the next few years.