In development for nearly three years now, Swedish developer Overkill has shed some much needed light on their upcoming co-op first-person shooter based in The Walking Dead universe. A new dev diary – seen above – outlines some details about the game’s focus on “environmental storytelling,” and how the team have “developed their own custom lighting engine” to help bring the derelict, post-apocalyptic world to gritty life.
Though we haven’t seen much of the game for a while, we do know that it’s being made in collaboration with The Walking Dead series creator Robert Kirkman and his publishing company Skybound, which hopefully sounds promising for those concerned about the title’s faithfulness to the source material.
Gameplay-wise, Overkill’s The Walking Dead will be a four-player, team-based shooter where you and your group are tasked with surviving a zombie-infested, post-apocalyptic Washington DC. The official website goes into a little more detail about the shooter’s core progression systems, saying:
Each character has their own Special Abilities, Skill Trees, Squad Roles, Play Styles and Story Arcs, but teamwork is paramount. The action is close-up and intense: take out enemies carefully with silent melee attack or go in guns blazing with your choice of each class firearms. You need to be able to improvise as nothing is certain and a horde of walkers is always right around the corner.
So, it’s essentially shaping up to be a co-op experience a lot like Left 4 Dead – where do we sign up?
Overkill are the team behind the popular Payday series, another four-player co-op FPS. With such a solid pedigree, we’re certainly hopeful that this will be a fun, team-based experience set in the universe of Robert Kirkman’s uber popular franchise.
Overkill’s The Walking Dead is currently scheduled to release this fall on PlayStation 4, Xbox One and PC. As always, we’ll let you know once more information drops.