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Psyonix Confirms In-Game Purchases For Rocket League: Here’s How It Will Work

A 'crate' system similar to that seen in Blizzard's Overwatch and Valve's Counter-Strike: Global Offensive is coming to Rocket League in the near future, developer Psyonix has confirmed. The confirmation comes following the leak of an image (above) on Reddit (via VideoGamer) that appears to show a crate followed by some sort of keycard adorned with the Rocket League logo.

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A ‘crate’ system similar to that seen in Blizzard’s Overwatch and Valve’s Counter-Strike: Global Offensive is coming to Rocket League in the near future, developer Psyonix has confirmed. The confirmation comes following the leak of an image (above) on Reddit (via VideoGamer) that appears to show a crate followed by some sort of keycard adorned with the Rocket League logo.

Psyonix VP Jeremy Dunham subsequently commented on the Reddit thread confirming that the image does in fact pertain to such a system, but that it won’t be officially announced until after the conclusion of the Rocket League Championship Series next month. Dunham further explains that the inclusion of in-game purchases will help fund the studio’s “esports prize pools and events.”

Those assets are, indeed, early pieces of an upcoming system we plan on implementing to fund our esports prize pools and events. We plan on officially announcing it next month at (or near) the RLCS Live Finals since it directly relates to that event and other events like it, but since this image came out before our official word, we wanted to clarify some things for you.

Dunham stresses that the crates will contain “cosmetic content only,” and will not be integrated with the Steam Marketplace like Valve’s shooter is.

See below for the full guidelines:

  • Crates will contain cosmetic content only. We have a strict “Don’t Sell Advantage” policy for Rocket League, and we’re sticking with that.
  • There will be no Steam Marketplace integration with crates. We are definitely aware of the problems related to third-party gambling in other games and we are not interested in taking that approach.
  • Players who don’t want to interact with this system can hide it entirely with a single checkbox. Also of note, this won’t affect or impact our current item-drop system in any way.
  • We also want to reassure you guys that we are sticking with our approach to keep introducing free new Arenas, Modes, and Items, along with the occasional paid DLC just like we always have.
  • Hope this helps shed some light on what we have planned. It’s actually a pretty cool system that we’ll be happy to share detail about next month.

Rocket League is available on Xbox One, PC and PlayStation 4. A physical release was also made available earlier this month that contains all prior add-on content.