The Wrap-Up
Paul:
Personally, I’m curious if Borderlands will be strictly linear, seeing as how Gearbox Software’s property is already an established game. I would love to see a mix-up in Telltale’s formula.
Michael:
For me, Borderlands always had a Mad Max vibe to it anyway. It is a true wild west set in space, so if Telltale were to filter in minor form of exploration, it would be a nice way to balance the old with the new, so to speak.
Robert:
If there is a game to tweak their style with it’s this one, considering it’s already detached from their usual offerings.
Paul:
Yeah, I would love that because I’m pretty sure we’d eventually burn out from the same formula.
Robert:
True. To sum things up, though, I just hope Telltale knows what they’re doing and not just accepting every project that comes their way.
Paul:
Let’s just say with all that being said, I’m cautiously optimistic. I so very, very badly want to believe they can have all of these new IPs shipped out at a high quality; but until I see it happen, I just can’t fully give a strong vote of confidence. But talking about these various possibilities definitely feeds into my excitement about the upcoming titles, let’s just hope the wait isn’t too long!
Michael:
Fair point, their writing always carries such emotional weight. I’ll be the first to admit that the ending to the first season of TWD had me reaching for the tissues. But that impact will be completely undermined if they were to drone it into every IP. For me, the risk of novelty is overuse. And deep down we all want Telltale to be firing on all cylinders. Releasing four projects incrementally across the course of 2014 is no mean feat, and history has shown us their tendency to reschedule release dates. Still, given the huge success of The Walking Dead: Season One, they’ve earned the benefit of the doubt.
Robert:
Telltale’s Game Of Thrones — coming fall, 2019.