2016 has began the way 2015 ended, after developer Platinum Games announced plans to postpone upcoming Xbox One exclusive Scalebound into 2017.
Word comes by way of the studio’s official blog, where Game Director Hideki Kamiya, JP Kellams and Atsushi Inaba explained the reasoning behind the delay, citing that the fantastical RPG – one that harkens back to the classic genre titles of yesteryear – is growing into one of the biggest titles that the company has ever produced.
Development on the game is going well and we’re really happy with how it’s coming together. Scalebound is one of the biggest games PlatinumGames has ever created: an epic adventure filled with exploration and fantasy gameplay, inventive multiplayer, and action-packed battles on an unbelievable scale – all set in a beautiful and evolving world. It’s the game our team has always dreamed of making.
In order to deliver on our ambitious vision and ensure that Scalebound lives up to expectations, we will be launching the game in 2017. This will give us the time needed to bring to life all the innovative features and thrilling gameplay experiences that we have planned.
First hatched all the way back in 2006, Scalebound began life as a Wii exclusive where players would preside over an army of dinosaurs; now, that evolution has produced an Xbox One title starring Drew, a cocksure protagonist that stands tall alongside his dragon companion, Thuban.
Once slated for this year, Platinum Games’ Scalebound will roar onto Xbox One at some point in 2017.