Ever since comic books made the superhuman leap from page to screen, fans have turned their chants of “jump, jump, jump” to the world of video games. Long have gamers pondered—knuckles to chin—on which gaming properties would be best qualified for the transition. With this year’s promising releases of Warcraft and Assassin’s Creed, it seems their wishes could finally be answered.
However, that road from page to screen is a two-way street, and I’m far more interested in the “movie to video game” route, for it is the road less traveled. Sure, there was a time when every new film release had an accompanying game, but that purely for marketing.
Instead, game designers should flip through the rolodex of film history for inspiration, for it is a deep well of creativity. But, as we all know, they’re busy people, so I’ve decided to do it for them.